Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » pathfinding on dsapo objects
Re: pathfinding on dsapo objects [message #269562 is a reply to message #269532] Fri, 29 June 2007 02:09 Go to previous messageGo to previous message
danpaul88 is currently offline  danpaul88
Messages: 5795
Registered: June 2004
Location: England
Karma:
General (5 Stars)
I assume you did click 'Generate Sectors' to generate the pathfind information? Also the pathfind blockers are exactly that, blockers. They simply prevent any paths going through that area.

http://steamsignature.com/card/1/76561197975867233.png
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Too many LevelEdit crashs...
Next Topic: Level edit problem
Goto Forum:
  


Current Time: Sun Oct 27 15:34:27 MST 2024

Total time taken to generate the page: 0.00744 seconds