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Re: ren modeling [message #269531 is a reply to message #269389] Thu, 28 June 2007 23:17 Go to previous messageGo to previous message
Genesis2001
Messages: 1397
Registered: August 2006
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General (1 Star)
RoShamBo wrote on Thu, 28 June 2007 12:54

easy, but you need to know C++.



*off topic*
I'm starting to think that is all you know on how to answer questions Razz


*on topic*
Erm, Don't got a clue what you're talking about...But it appears like you want something link an AI cannon emplacement that shoots players. You can achieve this by doing the beacon spawning thing mentioned in one of Reborn's (the person, not the mod) tutorials on RenHelp.Net.

-MathK1LL
 
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