Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » My First Code
Re: My First Code [message #268539 is a reply to message #268476] Sun, 24 June 2007 14:12 Go to previous messageGo to previous message
_SSnipe_ is currently offline  _SSnipe_
Messages: 4121
Registered: May 2007
Location: Riverside Southern Califo...
Karma:
General (4 Stars)
my bad i already meant to put the presents name not model i forgot
and i know the move is set but just ignore it i dont have the rest for it (and when i do idk how to put it lol)


also it has to make it so ONLY I (my nick) can do the command on another player so ya with this info above what else do i really have to change Very Happy


here let me fix it

if(stristr(Msg2, "!<command>") == 0 && strcmp(Get_Player_Name_By_ID(ID), "<player name>") == 0)
{
                Change_Team(obj,2);
                Change_Character(obj,"GDI_MP");
		Commands->Give_Powerup(obj,"CnC_POW_AutoRifle_Player_Nod",false);
		Commands->Give_Powerup(obj,"CnC_POW_AutoRifle_Player_GDI",false);
		Commands->Give_Powerup(obj,"POW_Shotgun_Player",false);
		Commands->Give_Powerup(obj,"POW_Flamethrower_Player",false);
		Commands->Give_Powerup(obj,"POW_GrenadeLauncher_Player",false);
		Commands->Give_Powerup(obj,"POW_Pistol_Player",false);
		Commands->Give_Powerup(obj,"CnC_POW_MineRemote_02",false);
		Commands->Give_Powerup(obj,"CnC_POW_MineTimed_Player_01",false);
		Commands->Give_Powerup(obj,"POW_Chaingun_Player_Nod",false);
		Commands->Give_Powerup(obj,"CnC_POW_RocketLauncher_Player",false);
		Commands->Give_Powerup(obj,"POW_ChemSprayer_Player",false);
		Commands->Give_Powerup(obj,"POW_LaserRifle_Player",false);
		Commands->Give_Powerup(obj,"POW_LaserChaingun_Player",false);
		Commands->Give_Powerup(obj,"POW_SniperRifle_Player_Nod",false);
		Commands->Give_Powerup(obj,"POW_RamjetRifle_Player",false);
		Commands->Give_Powerup(obj,"POW_Railgun_Player",false);
		Commands->Give_Powerup(obj,"CnC_POW_VoltAutoRifle_Player_Nod",false);
		Commands->Give_Powerup(obj,"POW_VoltAutoRifle_Player",false);
		Commands->Give_Powerup(obj,"POW_SniperRifle_Player",false);
		Commands->Give_Powerup(obj,"CnC_POW_RepairGun_Player",false);
                Commands->Set_Position(obj,Move); (skip this for now)

if that loooks right to u now so only I can do the command on someone?
and ty guy

[Updated on: Sun, 24 June 2007 14:15]

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: how can i do these
Next Topic: Editing Existing Code
Goto Forum:
  


Current Time: Mon Dec 23 07:53:17 MST 2024

Total time taken to generate the page: 0.00708 seconds