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Re: Normal maps [message #266797 is a reply to message #266247] Sun, 17 June 2007 04:04 Go to previous message
JohnDoe is currently offline  JohnDoe
Messages: 1416
Registered: May 2006
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Thanks for the tutorial, but I've got a newbie question:

Quote:

Ok, so first, we need convert all the textures for the model into Normal map textures in photoshop.


OK where do I get the complete list of textures a model uses? For exemple I only knew of 2 textures for the Stank...the body and the canopy, yet there are more than two names of 'values' in the wdump thingy. 'Material #378' is one, 'tread' is another...what's their purpose?


lol
 
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