Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » cnc_c130drop.txt
Re: cnc_c130drop.txt [message #266658 is a reply to message #266636] Sat, 16 June 2007 09:57 Go to previous messageGo to previous message
Jerad2142 is currently offline  Jerad2142
Messages: 3812
Registered: July 2006
Location: USA
Karma:
General (3 Stars)
I remember those days when I use to mess around with the Renegade text cinematics, which eventually led to the simple movies I make for Renhalo. Like so:
;_________________________________________
;
; Available Cinematic Script Commands
;
; time/frame	Create_Object,	id (slot), preset_name, x, y, z, facing, animation
; id can be -1 to mean do not store this object, and do not destroy
; 0 Create_Object, 0, .44 Magnum, 0, 0, 0, 180, "Human.jump"
;
; time/frame	Destroy_Object, id (slot)
; 0 Destroy_Object, 0
;
; time/frame	Play_Animation, id (slot), animation_name, looping, sub_obj_name
; 0 Play_Animation, 0, "Human.Jump", false
;
; time/frame	Control_Camera,	id ( slot )
; use id -1 for disabling control;
; note this will also disable star control and disbale the hud
; 0 Control_Camera,	0
;
;_________________________________________

;*******************  CHEAT SHEET ******************************

;Start frame	create_object	slot number	model	x,y,z,facing	animation name( model*hierarchy*.anim )
;Start frame	Play_Animation 	slot number	anim name ( model*hierarchy*.anim )	looping		Sub Object
;Start frame	Play_Audio	wave filename	slot number	bone name
;								* no slot # / bone name = 2D Audio
;0= NO LOOP ( kills object when finshed )	1= LOOP
;Start_Frame	sniper_control 0=off, 1=on	0-1.0 for zoom amount

; 300 = 10 seconds

*********************************  Level 8b movie end S.O.  *****************************

; ****************************** camera and music control system
-1	Create_Object,		0, "level8bcamera2",		0, 0, 0, 0, 
-1	Play_Animation,		0, "level8bcamera2.level8bcamera2", 0
-1 	Attach_Script,          0, "JFW_Stop_Background_Music_On_Custom", "299"
-1 	Attach_Script,          0, "JFW_Set_Background_Music_On_Custom", "199,13Music.mp3"
-1 	Attach_Script,          0, "JFW_Timer_Custom", "0.00,345,0,100334,299,1"
-900 	Attach_Script,          0, "JFW_Timer_Custom", "0.00,345,0,100334,199,1"
-1	Control_Camera,		0
-2080	Control_Camera,		-1
-2100	destroy_object,		0

; ******************************* Cinematic Screen Effects  *****************
-1	Enable_Letterbox,	1, 1
-1	Set_Screen_Fade_Color,		0,0,0,0
-1	Set_Screen_Fade_Opacity,	1,0
-1	Set_Screen_Fade_Opacity,	0,2
-2025	Set_Screen_Fade_Color,		0,0,0,0
-2025	Set_Screen_Fade_Opacity,	1,1
-2080	Set_Screen_Fade_Opacity,	0,0
-2025	Enable_Letterbox,	0, 1


; ******************************* Screen Flash Green then fade out  *****************
-800	Set_Screen_Fade_Color,		0,1,0,0
-800	Set_Screen_Fade_Opacity,	1.00
-900	Set_Screen_Fade_Opacity,	1.00
-901	Set_Screen_Fade_Opacity,	0.99
-902	Set_Screen_Fade_Opacity,	0.98
-903	Set_Screen_Fade_Opacity,	0.97
-904	Set_Screen_Fade_Opacity,	0.96
-905	Set_Screen_Fade_Opacity,	0.95
-906	Set_Screen_Fade_Opacity,	0.94
-907	Set_Screen_Fade_Opacity,	0.93
-908	Set_Screen_Fade_Opacity,	0.92
-909	Set_Screen_Fade_Opacity,	0.91
-910	Set_Screen_Fade_Opacity,	0.90
-911	Set_Screen_Fade_Opacity,	0.89
-912	Set_Screen_Fade_Opacity,	0.88
-913	Set_Screen_Fade_Opacity,	0.87
-914	Set_Screen_Fade_Opacity,	0.86
-915	Set_Screen_Fade_Opacity,	0.85
-916	Set_Screen_Fade_Opacity,	0.84
-917	Set_Screen_Fade_Opacity,	0.83
-918	Set_Screen_Fade_Opacity,	0.82
-919	Set_Screen_Fade_Opacity,	0.81
-920	Set_Screen_Fade_Opacity,	0.80
-921	Set_Screen_Fade_Opacity,	0.79
-922	Set_Screen_Fade_Opacity,	0.78
-923	Set_Screen_Fade_Opacity,	0.77
-924	Set_Screen_Fade_Opacity,	0.76
-925	Set_Screen_Fade_Opacity,	0.75
-926	Set_Screen_Fade_Opacity,	0.74
-927	Set_Screen_Fade_Opacity,	0.73
-928	Set_Screen_Fade_Opacity,	0.72
-929	Set_Screen_Fade_Opacity,	0.71
-930	Set_Screen_Fade_Opacity,	0.70
-931	Set_Screen_Fade_Opacity,	0.69
-932	Set_Screen_Fade_Opacity,	0.68
-933	Set_Screen_Fade_Opacity,	0.67
-934	Set_Screen_Fade_Opacity,	0.66
-935	Set_Screen_Fade_Opacity,	0.65
-936	Set_Screen_Fade_Opacity,	0.64
-937	Set_Screen_Fade_Opacity,	0.63
-938	Set_Screen_Fade_Opacity,	0.62
-939	Set_Screen_Fade_Opacity,	0.61
-940	Set_Screen_Fade_Opacity,	0.60
-941	Set_Screen_Fade_Opacity,	0.59
-942	Set_Screen_Fade_Opacity,	0.58
-943	Set_Screen_Fade_Opacity,	0.57
-944	Set_Screen_Fade_Opacity,	0.56
-945	Set_Screen_Fade_Opacity,	0.55
-946	Set_Screen_Fade_Opacity,	0.54
-947	Set_Screen_Fade_Opacity,	0.53
-948	Set_Screen_Fade_Opacity,	0.52
-949	Set_Screen_Fade_Opacity,	0.51
-950	Set_Screen_Fade_Opacity,	0.50
-951	Set_Screen_Fade_Opacity,	0.49
-952	Set_Screen_Fade_Opacity,	0.48
-953	Set_Screen_Fade_Opacity,	0.47
-954	Set_Screen_Fade_Opacity,	0.46
-955	Set_Screen_Fade_Opacity,	0.45
-956	Set_Screen_Fade_Opacity,	0.44
-957	Set_Screen_Fade_Opacity,	0.43
-958	Set_Screen_Fade_Opacity,	0.42
-959	Set_Screen_Fade_Opacity,	0.41
-960	Set_Screen_Fade_Opacity,	0.40
-961	Set_Screen_Fade_Opacity,	0.39
-962	Set_Screen_Fade_Opacity,	0.38
-963	Set_Screen_Fade_Opacity,	0.37
-964	Set_Screen_Fade_Opacity,	0.36
-965	Set_Screen_Fade_Opacity,	0.35
-966	Set_Screen_Fade_Opacity,	0.34
-967	Set_Screen_Fade_Opacity,	0.33
-968	Set_Screen_Fade_Opacity,	0.32
-969	Set_Screen_Fade_Opacity,	0.31
-970	Set_Screen_Fade_Opacity,	0.30
-971	Set_Screen_Fade_Opacity,	0.29
-972	Set_Screen_Fade_Opacity,	0.28
-973	Set_Screen_Fade_Opacity,	0.27
-974	Set_Screen_Fade_Opacity,	0.26
-975	Set_Screen_Fade_Opacity,	0.25
-976	Set_Screen_Fade_Opacity,	0.24
-977	Set_Screen_Fade_Opacity,	0.23
-978	Set_Screen_Fade_Opacity,	0.22
-979	Set_Screen_Fade_Opacity,	0.21
-980	Set_Screen_Fade_Opacity,	0.20
-981	Set_Screen_Fade_Opacity,	0.19
-982	Set_Screen_Fade_Opacity,	0.18
-983	Set_Screen_Fade_Opacity,	0.17
-984	Set_Screen_Fade_Opacity,	0.16
-985	Set_Screen_Fade_Opacity,	0.15
-986	Set_Screen_Fade_Opacity,	0.14
-987	Set_Screen_Fade_Opacity,	0.13
-988	Set_Screen_Fade_Opacity,	0.12
-989	Set_Screen_Fade_Opacity,	0.11
-990	Set_Screen_Fade_Opacity,	0.10
-991	Set_Screen_Fade_Opacity,	0.09
-992	Set_Screen_Fade_Opacity,	0.08
-993	Set_Screen_Fade_Opacity,	0.07
-994	Set_Screen_Fade_Opacity,	0.06
-995	Set_Screen_Fade_Opacity,	0.05
-996	Set_Screen_Fade_Opacity,	0.04
-997	Set_Screen_Fade_Opacity,	0.03
-998	Set_Screen_Fade_Opacity,	0.02
-999	Set_Screen_Fade_Opacity,	0.01
-1000	Set_Screen_Fade_Opacity,	0.00
-1000	Set_Screen_Fade_Color,		0,0,0,0

; ******************************* Fighting sounds  *****************
-800	Play_Audio,		"FRGF", 0, "camera"
-805	Play_Audio,		"FRGF", 0, "camera"
-808	Play_Audio,		"FRGF", 0, "camera"
-812	Play_Audio,		"FRGF", 0, "camera"
-813	Play_Audio,		"FRGF", 0, "camera"
-813	Play_Audio,		"FRGF", 0, "camera"
-820	Play_Audio,		"FRGF", 0, "camera"
-825	Play_Audio,		"FRGF", 0, "camera"
-815	Play_Audio,		"FRGF", 0, "camera"
-830	Play_Audio,		"FRGF", 0, "camera"
-835	Play_Audio,		"FRGF", 0, "camera"
-828	Play_Audio,		"FRGF", 0, "camera"
-822	Play_Audio,		"FRGF", 0, "camera"
-848	Play_Audio,		"FRGF", 0, "camera"
-850	Play_Audio,		"FRGF", 0, "camera"
-845	Play_Audio,		"FRGF", 0, "camera"
-854	Play_Audio,		"FRGF", 0, "camera"
-868	Play_Audio,		"FRGF", 0, "camera"
-872	Play_Audio,		"FRGF", 0, "camera"
-880	Play_Audio,		"FRGF", 0, "camera"
-886	Play_Audio,		"FRGF", 0, "camera"
-842	Play_Audio,		"FRGF", 0, "camera"
-835	Play_Audio,		"FRGF", 0, "camera"
-891	Play_Audio,		"FRGF", 0, "camera"
-868	Play_Audio,		"FRGF", 0, "camera"
-846	Play_Audio,		"FRGF", 0, "camera"
-837	Play_Audio,		"FRGF", 0, "camera"
-800	Play_Audio,		"Shot_Gun_Fire_Halo_Style", 0, "camera"
-820	Play_Audio,		"Shot_Gun_Fire_Halo_Style", 0, "camera"
-865	Play_Audio,		"Shot_Gun_Fire_Halo_Style", 0, "camera"
-895	Play_Audio,		"Shot_Gun_Fire_Halo_Style", 0, "camera"

; ******************************* Movie Speech  *****************
-50	Play_Audio,		"Level_8b_Movie_6_Line_1", 0, "camera"
-50	Play_Audio,		"Level_8b_Movie_6_Line_1_Text", 0, "camera"

-400	Play_Audio,		"Level_8b_Movie_6_Line_2", 0, "camera"
-400	Play_Audio,		"Level_8b_Movie_6_Line_2_Text", 0, "camera"
-400	Play_Audio,		"Level_8b_Movie_6_Line_2_Text2", 0, "camera"

-250	Play_Audio,		"Level_8b_Movie_6_Line_3", 0, "camera"
-250	Play_Audio,		"Level_8b_Movie_6_Line_3_Text", 0, "camera"

-600	Play_Audio,		"Level_8b_Movie_6_Line_4", 0, "camera"
-600	Play_Audio,		"Level_8b_Movie_6_Line_4_Text", 0, "camera"

-700	Play_Audio,		"Level_8b_Movie_6_Line_5", 0, "camera"
-700	Play_Audio,		"Level_8b_Movie_6_Line_5_Text", 0, "camera"

-750	Play_Audio,		"Level_8b_Movie_6_Line_6", 0, "camera"
-750	Play_Audio,		"Level_8b_Movie_6_Line_6_Text", 0, "camera"

-770	Play_Audio,		"Level_8b_Movie_6_Line_7", 0, "camera"
-770	Play_Audio,		"Level_8b_Movie_6_Line_7_Text", 0, "camera"

-1360	Play_Audio,		"Level_8b_Movie_6_Line_8_Text", 0, "camera"

-1720	Play_Audio,		"Level_8b_Movie_6_Line_9_Text", 0, "camera"

; ******************************* Chief runs in *****************
-1	Create_Real_Object,	24, "Halo_Black_Infantry_Movie", 0, "Person"
-1	Attach_to_Bone,		24, 0, "Person"
-200	destroy_object,		24
-1	Play_Animation,		24, "s_a_human.h_a_b0a1", 1

; ******************************* Chief dead body *****************
-900	Create_Real_Object,	23, "Black_Dead_Male_4", 0, "Person"
-2080	destroy_object,		23

; ******************************* Grunts that move in on chief *****************
-200	Create_Real_Object,	25, "Black_Grunt_Movie", 0, "Grunt01"
-200	Attach_to_Bone,		25, 0, "Grunt01"
-600	destroy_object,		25
-200	Play_Animation,		25, "s_a_human.h_a_b0a1", 1

-200	Create_Real_Object,	26, "Black_Grunt_Movie", 0, "Grunt02"
-200	Attach_to_Bone,		26, 0, "Grunt02"
-600	destroy_object,		26
-200	Play_Animation,		26, "s_a_human.h_a_b0a1", 1

-200	Create_Real_Object,	27, "Black_Grunt_Movie", 0, "Grunt03"
-200	Attach_to_Bone,		27, 0, "Grunt03"
-600	destroy_object,		27
-200	Play_Animation,		27, "s_a_human.h_a_b0a1", 1

-200	Create_Real_Object,	28, "Black_Grunt_Movie", 0, "Grunt04"
-200	Attach_to_Bone,		28, 0, "Grunt04"
-600	destroy_object,		28
-200	Play_Animation,		28, "s_a_human.h_a_b0a1", 1

-200	Create_Real_Object,	29, "Black_Grunt_Movie", 0, "Grunt05"
-200	Attach_to_Bone,		29, 0, "Grunt05"
-600	destroy_object,		29
-200	Play_Animation,		29, "s_a_human.h_a_b0a1", 1

-200	Create_Real_Object,	30, "Black_Grunt_Movie", 0, "Grunt06"
-200	Attach_to_Bone,		30, 0, "Grunt06"
-600	destroy_object,		30
-200	Play_Animation,		30, "s_a_human.h_a_b0a1", 1

-200	Create_Real_Object,	31, "Black_Grunt_Movie", 0, "Grunt07"
-200	Attach_to_Bone,		31, 0, "Grunt07"
-600	destroy_object,		31
-200	Play_Animation,		31, "s_a_human.h_a_b0a1", 1

-200	Create_Real_Object,	32, "Black_Grunt_Movie", 0, "Grunt08"
-200	Attach_to_Bone,		32, 0, "Grunt08"
-600	destroy_object,		32
-200	Play_Animation,		32, "s_a_human.h_a_b0a1", 1

-200	Create_Real_Object,	33, "Black_Grunt_Movie", 0, "Grunt09"
-200	Attach_to_Bone,		33, 0, "Grunt09"
-600	destroy_object,		33
-200	Play_Animation,		33, "s_a_human.h_a_b0a1", 1

-200	Create_Real_Object,	34, "Black_Grunt_Movie", 0, "Grunt10"
-200	Attach_to_Bone,		34, 0, "Grunt10"
-600	destroy_object,		34
-200	Play_Animation,		34, "s_a_human.h_a_b0a1", 1

-200	Create_Real_Object,	35, "Black_Grunt_Movie", 0, "Grunt11"
-200	Attach_to_Bone,		35, 0, "Grunt11"
-600	destroy_object,		35
-200	Play_Animation,		35, "s_a_human.h_a_b0a1", 1

-200	Create_Real_Object,	36, "Black_Grunt_Movie", 0, "Grunt12"
-200	Attach_to_Bone,		36, 0, "Grunt12"
-600	destroy_object,		36
-200	Play_Animation,		36, "s_a_human.h_a_b0a1", 1

-200	Create_Real_Object,	37, "Black_Grunt_Movie", 0, "Grunt13"
-200	Attach_to_Bone,		37, 0, "Grunt13"
-600	destroy_object,		37
-200	Play_Animation,		37, "s_a_human.h_a_b0a1", 1

-200	Create_Real_Object,	38, "Black_Grunt_Movie", 0, "Grunt14"
-200	Attach_to_Bone,		38, 0, "Grunt14"
-600	destroy_object,		38
-200	Play_Animation,		38, "s_a_human.h_a_b0a1", 1

-200	Create_Real_Object,	39, "Black_Grunt_Movie", 0, "Grunt15"
-200	Attach_to_Bone,		39, 0, "Grunt15"
-600	destroy_object,		39
-200	Play_Animation,		39, "s_a_human.h_a_b0a1", 1

; ******************************* Cheif stops *****************
-200	Create_Real_Object,	22, "Halo_Black_Infantry_Movie", 0, "Person"
-200	Attach_to_Bone,		22, 0, "Person"
-800	destroy_object,		22

; ******************************* Grunts that hold still *****************
-600	Create_Real_Object,	2, "Black_Grunt_Movie", 0, "Grunt01"
-600	Attach_to_Bone,		2, 0, "Grunt01"
-800	destroy_object,		2

-600	Create_Real_Object,	3, "Black_Grunt_Movie", 0, "Grunt02"
-600	Attach_to_Bone,		3, 0, "Grunt02"
-800	destroy_object,		3

-600	Create_Real_Object,	4, "Black_Grunt_Movie", 0, "Grunt03"
-600	Attach_to_Bone,		4, 0, "Grunt03"
-800	destroy_object,		4

-600	Create_Real_Object,	5, "Black_Grunt_Movie", 0, "Grunt04"
-600	Attach_to_Bone,		5, 0, "Grunt04"
-2080	destroy_object,		5

-600	Create_Real_Object,	6, "Black_Grunt_Movie", 0, "Grunt05"
-600	Attach_to_Bone,		6, 0, "Grunt05"
-800	destroy_object,		6

-600	Create_Real_Object,	7, "Black_Grunt_Movie", 0, "Grunt06"
-600	Attach_to_Bone,		7, 0, "Grunt06"
-900	destroy_object,		7

-600	Create_Real_Object,	8, "Black_Grunt_Movie", 0, "Grunt07"
-600	Attach_to_Bone,		8, 0, "Grunt07"
-800	destroy_object,		8

-600	Create_Real_Object,	9, "Black_Grunt_Movie", 0, "Grunt08"
-600	Attach_to_Bone,		9, 0, "Grunt08"
-900	destroy_object,		9

-600	Create_Real_Object,	10, "Black_Grunt_Movie", 0, "Grunt09"
-600	Attach_to_Bone,		10, 0, "Grunt09"
-800	destroy_object,		10

-600	Create_Real_Object,	11, "Black_Grunt_Movie", 0, "Grunt10"
-600	Attach_to_Bone,		11, 0, "Grunt10"
-2080	destroy_object,		11

-600	Create_Real_Object,	12, "Black_Grunt_Movie", 0, "Grunt11"
-600	Attach_to_Bone,		12, 0, "Grunt11"
-900	destroy_object,		12

-600	Create_Real_Object,	13, "Black_Grunt_Movie", 0, "Grunt12"
-600	Attach_to_Bone,		13, 0, "Grunt12"
-800	destroy_object,		13

-600	Create_Real_Object,	14, "Black_Grunt_Movie", 0, "Grunt13"
-600	Attach_to_Bone,		14, 0, "Grunt13"
-800	destroy_object,		14

-600	Create_Real_Object,	15, "Black_Grunt_Movie", 0, "Grunt14"
-600	Attach_to_Bone,		15, 0, "Grunt14"
-2080	destroy_object,		15

-600	Create_Real_Object,	16, "Black_Grunt_Movie", 0, "Grunt15"
-600	Attach_to_Bone,		16, 0, "Grunt15"
-800	destroy_object,		16

-200	Create_Real_Object,	17, "Black_Grunt_Movie", 0, "Grunt16"
-200	Attach_to_Bone,		17, 0, "Grunt16"
-900	destroy_object,		17

-200	Create_Real_Object,	18, "Black_Grunt_Movie", 0, "Grunt17"
-200	Attach_to_Bone,		18, 0, "Grunt17"
-2080	destroy_object,		18

-200	Create_Real_Object,	19, "Black_Grunt_Movie", 0, "Grunt18"
-200	Attach_to_Bone,		19, 0, "Grunt18"
-800	destroy_object,		19

-200	Create_Real_Object,	20, "Black_Grunt_Movie", 0, "Grunt19"
-200	Attach_to_Bone,		20, 0, "Grunt19"
-2080	destroy_object,		20

-200	Create_Real_Object,	21, "Black_Grunt_Movie", 0, "Grunt20"
-200	Attach_to_Bone,		21, 0, "Grunt20"
-800	destroy_object,		21



And its just that easy to make a 1 minute and 12 second movie


 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message icon5.gif
Read Message
Read Message
Read Message
Read Message
Read Message icon5.gif
Read Message
Read Message
Previous Topic: Level Edit
Next Topic: help
Goto Forum:
  


Current Time: Sat Dec 21 02:56:02 MST 2024

Total time taken to generate the page: 0.00811 seconds