Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Texturing (How do i make diffrent parts of a plane a diffrent texture?)
Re: Texturing [message #265832 is a reply to message #265810] Wed, 13 June 2007 02:33 Go to previous messageGo to previous message
Zion is currently offline  Zion
Messages: 2722
Registered: April 2006
Karma:
General (2 Stars)
Alpha blend or detach and rename.

Alpha blending is if you want to blend to textures into eachother. Like rock and grass, you don't want a sharp line between the two textures, so you use alpha blending to make it look nice.

Detach is selecting polygons and clicking the detach button. Give it a name and then click ok. Then deselect everything and select only the mesh you want and give that a separate texture to the adjacent one.

Both of these are used in texturing any map.
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Resurrection .0042 beta is out!
Next Topic: How to make this effect.
Goto Forum:
  


Current Time: Sun Dec 22 00:24:07 MST 2024

Total time taken to generate the page: 0.00798 seconds