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Alpha_Blend Texture Appears Through Same Texture [message #26528] Sat, 21 June 2003 20:01 Go to previous messageGo to previous message
SomeRhino is currently offline  SomeRhino
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Registered: February 2003
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If you're looking at that through W3D Viewer, then try it in Renegade and see what you get. W3D Viewer is graphically buggy. If it is in Renegade, use something called "static sorting level." Aircraftkiller always mentions that, but I keep forgetting to check it out for myself.

 
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