Re: Heighfield Problem in LE [message #265074 is a reply to message #263044] |
Sun, 10 June 2007 20:13 |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
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General (1 Star) |
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tib fields dont work if you vertex paint them 100%, another problem.
other annying problems
-the heightfields are square when you create them nomatter what the measurement settings
-the heightfield input measurements are x10
-they casue shadow problems
-you cant make tunnels
-you cant undo mistakes
-if you accidently modify something under some w3d work you're stuffed unless you saved only a sec before you did it
-cant rotate or apply the uvw in a rectangular shape
-cant make good water
-bad waste of polys on large flat areas
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
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