Re: Gmax to 3ds Max [message #261177 is a reply to message #261026] |
Sun, 27 May 2007 08:11 |
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jamiejrg
Messages: 403 Registered: February 2007 Location: Canada
Karma:
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Commander |
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ok let me get this straight. The importer that is out right now for 3ds max is a max script (W3D_CC-imp-V1.16.ms). We DO NOT use that one right? Instead we are creating the gamepack directory and extracting the gmax importer into that directory as if it were actualy gmax?
And minus the whole Renx-WME stuff because the new gmax importer doesn't use that directory.
Jamie
cncnick13 wrote on Fri, 24 August 2007 23:39 | ok im using my dektop right now
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cncnick13 wrote on Sun, 26 August 2007 00:04 | umm whats the edit button
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[Updated on: Sun, 27 May 2007 08:16] Report message to a moderator
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