Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Gmax to 3ds Max
Re: Gmax to 3ds Max [message #261177 is a reply to message #261026] Sun, 27 May 2007 08:11 Go to previous messageGo to previous message
jamiejrg is currently offline  jamiejrg
Messages: 403
Registered: February 2007
Location: Canada
Karma:
Commander
ok let me get this straight. The importer that is out right now for 3ds max is a max script (W3D_CC-imp-V1.16.ms). We DO NOT use that one right? Instead we are creating the gamepack directory and extracting the gmax importer into that directory as if it were actualy gmax?

And minus the whole Renx-WME stuff because the new gmax importer doesn't use that directory.

Jamie


cncnick13 wrote on Fri, 24 August 2007 23:39

ok im using my dektop right now


cncnick13 wrote on Sun, 26 August 2007 00:04

umm whats the edit button

[Updated on: Sun, 27 May 2007 08:16]

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: other vechs
Next Topic: New ideas
Goto Forum:
  


Current Time: Tue Jan 21 18:29:07 MST 2025

Total time taken to generate the page: 0.00721 seconds