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Re: .gmax to .max converter/importer [message #258917 is a reply to message #258746] Wed, 16 May 2007 06:51 Go to previous messageGo to previous message
CarrierII is currently offline  CarrierII
Messages: 3804
Registered: February 2006
Location: England
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General (3 Stars)

I'm proving to jerad that the W3D importer DOES work with Max9.

Here's how -

Create the path
C:\Program Files\Autodesk\3ds Max 9\gamepacks\Westwood\RenX\RenX-WME
exists, because the W3D importer is (or appears) to be hardcoded to look for ...\gamepacks\westwood\renx\renx-wme\

Then extract the W3D importer stuff into that directory as if it was the \gamepacks\etc... directory of a Gmax install.

NB: I've only used some of the functions within the importer, and am unsure as to how many work. I know the "Recently opened W3D list" that appears in the File menu of the importer window doesn't work, for example.








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