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			| Re: 3D Ripper DX [message #258044 is a reply to message #257673] | Thu, 10 May 2007 04:39   |  
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	| A good idea that would be helpful when you first import whatever you ripped into 3DSM is to select the entire thing (CTRL A?) and scale it up anywhere from 10 to 100 to 1000 times its size so that it wouldn't be too difficult to navigate around. Incase you don't know, using the import feature will import the 3DR files into the same file or document that you already have open, so just remember this.  
 It'd be nice to get a listing of FOVs for different games. It seems that if you have the incorrect FOV that whatever you took a 3D Screenshot of will be slanted (side view) or diagonal on the grid. For example, the terrain might have a slope of 3 or 5/2, and everything on it would be aligned to it but also actually those would be slanted (like making a slanted cube or rectangular prism).
 
 So far I have tried ripping content from Shadowgrounds (works), C&C Tiberium Wars (didn't work, game crashed upon EXE launch), and Halo (works).
 
 EDIT :: For information on importing 3D Studio Max correctly, see http://www.deep-shadows.com/hax/3DRipperDX.htm and scroll down for a fully illustrated guide on importing your 3DR or OBJ file.
 
 BROTHERHOOD OF NOD "He who controls the past, commands the future. He who commands the future, conquers the past." -Kane (NOD)
 GLOBAL DEFENSE INITIATIVE "You ask, what is our aim? I can answer with one word: Victory" -General James Salamon (GDI)
 
 [Updated on: Thu, 10 May 2007 04:44] Report message to a moderator |  
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	|  |  | Re: 3D Ripper DX By: Jonty  on Mon, 07 May 2007 10:14 |  
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	|  |  | Re: 3D Ripper DX By: Jonty  on Wed, 09 May 2007 23:35 |  
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	|  |  | Re: 3D Ripper DX By: Jonty  on Thu, 10 May 2007 08:16 |  
	|  |  | Re: 3D Ripper DX By: Slave  on Thu, 10 May 2007 10:26 |  
	|  |  | Re: 3D Ripper DX By: OWA  on Thu, 10 May 2007 12:17 |  
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	|  |  | Re: 3D Ripper DX By: Slave  on Thu, 10 May 2007 13:44 |  
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	|  |  | Re: 3D Ripper DX By: Jonty  on Thu, 10 May 2007 23:40 |  
	|  |  | Re: 3D Ripper DX By: gendres  on Thu, 10 May 2007 18:38 |  
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	|  |  | Re: 3D Ripper DX By: Jonty  on Fri, 11 May 2007 07:33 |  
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	|  |  | Re: 3D Ripper DX By: Viking  on Fri, 11 May 2007 12:24 |  
	|  |  | Re: 3D Ripper DX By: OWA  on Fri, 11 May 2007 13:48 |  
	|  |  | Re: 3D Ripper DX By: Tunaman  on Fri, 11 May 2007 15:18 |  
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