| Home » Renegade Discussions » Mod Release Forum » scripts.dll 3.2.2 is out 
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			| scripts.dll 3.2.2 is out [message #256306] | Sat, 28 April 2007 22:22  |  
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	| Note that this version will NOT function on Windows 98/ME Get it from http://www.sourceforge.net/projects/rentools/
 Changelog:
 Changes to the normal map shader to fix most of the bugs (including having
 the correct set of default values)
 Fixes to a few places where Get_Data_File is called but
 we don't check the return value is non zero before we use it
 Changed all places were we display a message box to use NULL
 instead of HWND_DESKTOP for the parent (per what I saw online,
 NULL is the right value to pass, not HWND_DESKTOP)
 Added more code to check for the existence of the various dll files
 and print an error if they aren't there
 Added code to use FormatMessage to make the errors in dllload.txt
 easier to follow
 Added code to prevent accidentally double deleting objects if
 DestroyEngine3D is somehow called twice.
 Fixes to the Tangent/Binormal generation code (it still has the black
 triangles on some objects but its as good as its going to get unless some
 math guru can find the problem)
 Added code to prevent the dll from running on Windows 98/ME (that way you
 get a nice error message, not some random weird windows error when the dll
 tries to use a feature thats not available on windows 9x)
 Code for the Matrix2 class
 Bug fix to functions in Engine_Net.cpp that obtain an IP address
 Bug fix to Get_Vehicle_Mode to always return the mode of the vehicle,
 even if the passed in object is the driver of the vehicle
 Bug fixes to Find_Object_With_Script
 Bug fixes to StringClass and WideStringClass
 New code to handle saving and restoring a render state inside a shader
 (i.e. to save and restore fog properly)
 Bug fixes to JFW_Kill_Message_Display
 Bug fixes to JFW_Sell_Zone and JFW_Repair_Zone_2
 Bug fixes to the ExpVehFac logic in mdbevf.cpp
 Fix to shadermgr.cpp so that per-map shaders.sdb files will work correctly
 Added code to shaders.dll to detect if d3dx9_30.dll is missing and if it is,
 display a usefull error
 Added code to prevent accidentally deleting stuff in shaderstatemgr.cpp twice
 Fixes to several crash bugs
 Fixed a crash that could occur with objects with a certain texture mapper
 used on them
 Added fixes so that GetExplosionObj works correctly for buildings (and will
 detect nuke and C4 blowing up buildings)
 Fixed a crash bug that could show up with the single player encyclopedia
 Cleanups in Do_Recieve_Data_Sc
 A fix to the EXIT console command (hopefully it wont crash the game anymore)
 Fixes to the sidebar code
 Cleanups in Do_Recieve_Data_Cs
 Code to correctly disable backbuffer locking (fixes a couple of ATI issues)
 Some code changes to prevent crashes when running inside PIX
 Code to so that scripts.dll is no longer read from a mod package
 
 I am sure an installer will be made for this soon
  
 
 Jonathan Wilson aka Jonwil
 Creator and Lead Coder of the Custom scripts.dll
 Renegade Engine Guru
 Creator and Lead Coder of TT.DLL
 Official member of Tiberian Technologies
 
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	|  |  | scripts.dll 3.2.2 is out By: jonwil  on Sat, 28 April 2007 22:22 |  
	|  |  | Re: scripts.dll 3.2.2 is out By: TSS888  on Sun, 29 April 2007 00:33 |  
	|  |  | Re: scripts.dll 3.2.2 is out By: TSS888  on Sun, 29 April 2007 01:06 |  
	|  |  | Re: scripts.dll 3.2.2 is out |  
	|  |  | Re: scripts.dll 3.2.2 is out By: Yrr  on Sun, 29 April 2007 04:41 |  
	|  |  | Re: scripts.dll 3.2.2 is out By: Yrr  on Sun, 29 April 2007 05:18 |  
	|  |  | Re: scripts.dll 3.2.2 is out |  
	|  |  | Re: scripts.dll 3.2.2 is out |  
	|  |  | Re: scripts.dll 3.2.2 is out By: JohnDoe  on Sun, 29 April 2007 09:11 |  
	|  |  | Re: scripts.dll 3.2.2 is out By: Renx  on Sun, 29 April 2007 10:25 |  
	|  |  | Re: scripts.dll 3.2.2 is out |  
	|  |  | Re: scripts.dll 3.2.2 is out By: JohnDoe  on Sun, 29 April 2007 12:14 |  
	|  |  | Re: scripts.dll 3.2.2 is out |  
	|  |  | Re: scripts.dll 3.2.2 is out By: BlueThen  on Sun, 29 April 2007 13:18 |  
	|  |  | Re: scripts.dll 3.2.2 is out |  
	|  |  | Re: scripts.dll 3.2.2 is out |  
	|  |  | Re: scripts.dll 3.2.2 is out By: TSS888  on Mon, 30 April 2007 04:14 |  
	|  |  | Re: scripts.dll 3.2.2 is out |  
	|  |  | Re: scripts.dll 3.2.2 is out |  
	|  |  | Re: scripts.dll 3.2.2 is out |  
	|  |  | Re: scripts.dll 3.2.2 is out By: JohnDoe  on Fri, 04 May 2007 00:58 |  
	|  |  | Re: scripts.dll 3.2.2 is out By: Yrr  on Tue, 01 May 2007 15:16 |  
	|  |  | Re: scripts.dll 3.2.2 is out |  
	|  |  | Re: scripts.dll 3.2.2 is out By: Yrr  on Wed, 02 May 2007 15:19 |  
	|  |  | Re: scripts.dll 3.2.2 is out By: a100  on Wed, 02 May 2007 17:48 |  
	|  |  | Re: scripts.dll 3.2.2 is out |  
	|  |  | Re: scripts.dll 3.2.2 is out |  
	|  |  | Re: scripts.dll 3.2.2 is out |  
	|  |  | Re: scripts.dll 3.2.2 is out By: jnz  on Thu, 03 May 2007 14:17 |  
	|  |  | Re: scripts.dll 3.2.2 is out |  
	|  |  | Re: scripts.dll 3.2.2 is out |  
	|  |  | Re: scripts.dll 3.2.2 is out |  
	|  |  | Re: scripts.dll 3.2.2 is out |  
	|  |  | Re: scripts.dll 3.2.2 is out |  
	|  |  | Re: scripts.dll 3.2.2 is out By: jonwil  on Mon, 21 May 2007 04:52 |  
	|  |  | Re: scripts.dll 3.2.2 is out |  
	|  |  | Re: scripts.dll 3.2.2 is out By: jonwil  on Mon, 21 May 2007 16:18 |  
	|  |  | Re: scripts.dll 3.2.2 is out |  
	|  |  | Re: scripts.dll 3.2.2 is out By: jnz  on Mon, 21 May 2007 17:35 |  
	|  |  | Re: scripts.dll 3.2.2 is out By: Viking  on Mon, 21 May 2007 18:16 |  
	|  |  | Re: scripts.dll 3.2.2 is out |  
	|  |  | Re: scripts.dll 3.2.2 is out |  
 
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