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Re: Important scripts.dll 3.2.2 news [message #255817 is a reply to message #255523] Thu, 26 April 2007 02:02 Go to previous messageGo to previous message
Crow3333 is currently offline  Crow3333
Messages: 26
Registered: March 2007
Location: Germany
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I asked this before, but nobody didn´t help in the other topic:

I´ve got a problem, everytime I try to use the normalmapshaders the models gets black. What exactly must I do to get it to work? I renamed the texture on the model (its a character) to c_ag_gdi_mg then I exportet everything, made a normal map with the name c_ag_gdi_mg_n.tga and put it in the datafolder like the other files. Then I edited the shaders.sdb and made a new shader with the texture file "c_ag_gdi_mg_n.tga" in the normalmap slot. The other settings were left to the default. The mammoth and Ftank shaders are working fine, but i can´t get my files to work.

Can someone help?

 
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