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Re: scripts.dll 3.2.2 WIP update [message #254244 is a reply to message #254241] Mon, 16 April 2007 07:43 Go to previous messageGo to previous message
jnz is currently offline  jnz
Messages: 3396
Registered: July 2006
Location: 30th century
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General (3 Stars)
Thats a lot of work, nice!

This may be a bit early, but it would make a few peoples lifes a bit easier.


void KillHook(GameObject *Obj, GameObject *Killer, int LastDamage)
{

    //...
}

//...


AddKillHook(KillHook);



i could make this, i'm just no good with documentation.
 
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