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Re: connecting maps with teleporters (maybe vis) ? [message #247822 is a reply to message #247801] Fri, 02 March 2007 18:06 Go to previous messageGo to previous message
Zion is currently offline  Zion
Messages: 2722
Registered: April 2006
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General (2 Stars)
The only reason you'd add vis is if you get visual errors of being too high, you can see through terrain or it looks like your standing on nothing. You can maunally build the vis in gmax/renx with planes (5x5?) at 5m incriments up the map to the "vech roof" with the vis checkbox enabled.

To move objects out of the drawing zone make sure the distance between the edge of the spawn zone and the edge of a map is at a minimum, 300 meters. That way it won't be drawn untill you move closer or teleport this as you planned.
 
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