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Re: I have a few questions... (A lot of cool and/or weird ideas) [message #247704 is a reply to message #247612] Thu, 01 March 2007 23:48 Go to previous messageGo to previous message
sharra is currently offline  sharra
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Slave wrote on Thu, 01 March 2007 15:50

It looks pretty, but once you know how it's done you will realize how dirty it is.
http://zilver.demon.nl/@game/rxd/antigrav.jpg

Howto:
- By accident i once modeled oversized ammo with physical collision enabled.
- In leveledit i made this ammo move at 25 meters/sec.
- Ingame i went lmao at the size of the ammo.
- A few moments later i noticed wheels of the harvester could actually drive onto the ammo when the ammo moved slow enough.
- I went back to gmax, created a few invisible+collidable planes above eachother.
- Used this as ammo and "yay", i could lift the harvester with it.
- Spiced it up with some random emitter.
- Pie

And nope, you cant really drag the vehicle in the direction you want. You could tweak the ammo model a bit to fake some effects though.
ya mam rush you hold mam in air while your hole team is blowing it to bits
 
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