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Home » Renegade Discussions » Mod Forum » Proper lightmapping in renegade will soon be possible
Re: Proper lightmapping in renegade will soon be possible [message #243997 is a reply to message #239615] Wed, 07 February 2007 14:54 Go to previous messageGo to previous message
Jerad2142 is currently offline  Jerad2142
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Registered: July 2006
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General (3 Stars)
Sorry for bumping this thread but when will this be released, and do we just use the lights in MAX or will a different object need to be placed in the max file.

 
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