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Re: Detecting when gameplay stops pending [message #241613 is a reply to message #241599] Sat, 27 January 2007 17:40 Go to previous messageGo to previous message
danpaul88 is currently offline  danpaul88
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Registered: June 2004
Location: England
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Hmm... another problem... for some reason Get_Shield_Type seems to crash the FDS no matter when you use it... does this command not work in the FDS for some reason?

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[Updated on: Sat, 27 January 2007 17:48]

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