Re: game.exe input parameters [message #235417 is a reply to message #235406] |
Fri, 22 December 2006 08:13 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
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General (3 Stars) |
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@darksnipa
No it doesn't need to be "rebuilt", and with a client scripts.dll modification it could work. But Game.exe does accept some input parameters like "+connect" or "+netplayername", this is how renegadeIP was made. I would much prefer this method for the purposes of what I am doing.
@Jerad2142
Thanks for that, however I am talking about connecting directly to the server. I wish to tell the game.exe when it is launched to set the bandwidth then.
[Updated on: Sat, 20 January 2024 14:02] by Moderator Report message to a moderator
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