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Home » Renegade Discussions » Tactics and Strategies » Ped Beacons (n00by or teh pwn??)
Re: Ped Beacons (n00by or teh pwn??) [message #234022 is a reply to message #233958] Wed, 13 December 2006 15:41 Go to previous messageGo to previous message
Sniper_De7 is currently offline  Sniper_De7
Messages: 866
Registered: April 2004
Location: Wisconsin
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Colonel
Why should public servers agree to have pedestal on? You give a reason that clanwar servers shouldn't. You failed to give a reason why a public server should have it any more than one that is for clanwarring. I think the server owners of a public server should pick whichever they want and stick to it. I think it's a more fun game, or at least, a more realistic way of saying which team is better. However server owners can do as they choose, and given the fact that in public servers you will get more people abusing the mines, that it could even be more incentive to disallow ped beacon.

Oh, and I also failed to say why it doesn't encourage APC/sniping/"point" whoring.

The reason I'd say would be the fact that most people on a public don't even know if the ped is even on. And even if they did, I don't remember in my 4 and a half year "career" of renegade, of ped beacon influencing me to buy a sniper to whore points, a tank to whore points, or an apc to whore points. In fact I've done all three, on servers with and without. Granted, I don't ever do snipe whoring unless for drastic measures (Say on Field the other team is sniping my artillery with like 5 snipers, I'm going to buy a sniper, kill them, and then instead of buying a whole new vehicle I'm just going to do what they do, pointwhore off tanks. Not saying it's fair, but I don't see server owners fixing it so that you don't get points for shooting vehicles with a ramjet. I've also done the same for APC whoring, granted I only use an APC to whore for points on maps that I know are going to last the entire duration. Generally, Under.mix. As for tank-whoring I've already explained that people buying tanks and shooting a building is not "whoring" for points, for one it keeps the other team busy repairing. For another, it gives their own team more points, which in certain maps is VITAL to winning (Hourglass). Take for example Field though. You're Nod and you have 2 arts and 3 light tanks on the field, you're shooting the war factory and you know they have at least 3 med tanks in their base. Should you continue to shoot the warfactory so that they have to keep repairing in order to save it, or should you rush in, with the three lights, to get killed by the med tanks and consequently lose the field.


Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
 
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