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Re: Let's talk about C&C3 [message #233764 is a reply to message #232214] Mon, 11 December 2006 08:43 Go to previous messageGo to previous message
Crimson is currently offline  Crimson
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jonwil wrote on Mon, 27 November 2006 20:17

As long as its moddable, I will be happy Smile
At a minumum they need to release an importer plugin and a map editor/worldbuilder. I see no techical reason why they cant include the same map editor, importer plugin, w3d viewer and tools as they used internally right there on the CD (given what was done for then the BFME2 SDK, the changes required to make them releaseable would probobly be minimal)

Even if EA dont release an importer, I am sure people will try and use the BFME2 SDK with it (like the renegade SDK being used for Generals)



From what I gathered at our dinner last night, the game will almost certainly include a worldbuilder in the initial release. The rest would come shortly thereafter if not better. There are several modding communities represented at this thing, so I'm sure they wouldn't have invited so many of them if they were going to let them all down.


I'm the bawss.
 
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