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Detachment question in renx [message #23260] Sun, 01 June 2003 11:08 Go to previous messageGo to previous message
maytridy is currently offline  maytridy
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Registered: February 2003
Location: New York, USA
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General (1 Star)
You could do that or:

Just detach the section that you wish to be tiberium. Around the edges, blend the texture that is around the tiberium field (e.g. grass, dirt, etc.) and set the material to tiberium. You should have pretty close damage zones.

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