Re: i was wondering... [message #212817 is a reply to message #212643] |
Fri, 11 August 2006 17:33 |
|
Halo38
Messages: 955 Registered: February 2003 Location: UK
Karma:
|
Colonel |
|
|
Yes, the easyiest way is the way i do it.
There is no need to delete the terrain mesh that comes with (for example) the "buildings-setup.gmax" file the terrain seen in this file (called "Object01" and "Plane01") is perfectly aligned to the buildings so keep this mesh
Build your map around these two terrain meshes, then use the edit mesh "Attach" tool to attach "Object01" and "Plane01" to your maps ground terrain mesh. Then use the create tool to build new polygons to fill in the gaps around "Object01" and "Plane01" and your maps terrain mesh
If you wish to move the buildings to diffrent locations then you can detach the polygons of "Object01" and "Plane01" that are around the building you want to move to seperate meshes (for each building) and group them with the building you wish to move so that the detached terrain stays aligned to your building.
hope this helps
Online Portfolio - www.chettle1.com
Renegade projects - Halo38's Den hosted by www.laeubi.de
Creator of : C&C_Arid, C&C_Ancients, C&C_Bio, C&C_Duel Arena
Mod Wars Veteran
|
|
|