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Height Field Bitmaps [message #21268] Mon, 19 May 2003 06:10 Go to previous messageGo to previous message
General Havoc is currently offline  General Havoc
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Registered: February 2003
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Well, there used to make terrain. Basically it is a monchrome bitmap with different shades. The lighter parts are higher than the darker ones creating a mesh with different height according to the shade on the bitmap. The can be used as a base for a map or to create mountains. The heightfield editor in Level Edit is used to create hills. A heightfield doesn't produce a W3D file unlike RenX maps. This limits heightfields to simple DeathMatch maps. Buildings are possible but require the use of RenX. Hope this Information Helps.

_General Havoc


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