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Home » Renegade Discussions » Mod Forum » A Discussion of the Technical Feasibility of Importing Meshes as a Process of Map Creation
Re: A Discussion of the Technical Feasibility of Importing Meshes as a Process of Map Creation [message #210246 is a reply to message #210164] Fri, 28 July 2006 19:26 Go to previous messageGo to previous message
PaRaDoX is currently offline  PaRaDoX
Messages: 288
Registered: October 2005
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Recruit
lulz
http://i25.photobucket.com/albums/c66/PaRaDoX_seal/639d9bd5.jpg

not that hard when you look at it huh :V

if you look here http://www.renegadeforums.com/index.php?t=msg&th=20390&a mp;start=0&rid=20296 you can get it. People have been haveing issues with it as there DX9 was fucked up so if you get error 126 download and install the newist DX9


http://renegadehelp.kinstry.co.uk/paradox/xfire.gif
Moee wrote on Wed, 31 May 2006 00:10

U 2 bumb as a pot

 
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