Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » A Discussion of the Technical Feasibility of Importing Meshes as a Process of Map Creation
Re: A Discussion of the Technical Feasibility of Importing Meshes as a Process of Map Creation [message #210209 is a reply to message #210199] Fri, 28 July 2006 13:21 Go to previous messageGo to previous message
Oblivion165 is currently offline  Oblivion165
Messages: 3468
Registered: June 2003
Location: Hendersonville, North Car...
Karma:
General (3 Stars)
SuperFlyingEngi wrote on Fri, 28 July 2006 15:36

Well, everything seems to be working, except that I can't install gMax (The installer seems to lose place of what it unzips before it installs itself). I've tried redownloading and all that, but it doesn't seem to do any good. If anyone could just zip a copy of gmax and post it here, I'd be quite thankful. (That's not illegal anymore, isn't it, because gMax was disowned?)


Ill do it for you if this doesnt work:

http://www.turbosquid.com/Download/Index.cfm?FuseAction=Down load&ID=L567271&DLC=XFM83W83US

when asked to save the filename, name is something completly different. Just incase you have a bad cashed version.

So instead of saving it "Gmax12.exe" name it "123.exe"



WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: ssaow bug/problem --> server crash
Next Topic: Renegade Reticle / Aimer
Goto Forum:
  


Current Time: Thu Jan 09 14:09:36 MST 2025

Total time taken to generate the page: 0.01704 seconds