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Re: Level edit problem [message #208377 is a reply to message #208374] Sun, 16 July 2006 07:28 Go to previous messageGo to previous message
LR01 is currently offline  LR01
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Registered: April 2006
Location: The Netherlands
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well, the sectors prevent AI from getting stuck against a wall.
and the waypaths, AI follow a waypatch by a script, and if they follow your waypatch they dont need sectors as long as your waypatch isn't against a wall
and the "out of memory" I dont know, if your place enough patchfind sectors it supposes to work


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