Home » Renegade Discussions » Mod Forum » Moving towards scripts.dll 2.9
Re: Moving towards scripts.dll 2.9 [message #206591 is a reply to message #205692] |
Wed, 05 July 2006 00:43 |
Blazea58
Messages: 408 Registered: May 2003
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Well i do have one question to weather or not this can be done. I want to have night/day cycles within a map of mine and i think if there is a way to find out how renegade has the Sky/moon/sun render at any distance, as well find out what the texture is made up of, weather its just a plane or a full sphere etc. From this i would figure if we had the same effect and we were to use the sky settings for 24 frames animated on to the shape possibly this could give you day and night cycles. The real question here is if there is such thing as another way via scripts, or other sollutions to having some kind of cycle for hours of the day rather then environment changes.
I am not really sure if this would even be done at all with a script, or if there is a way around having this work, but i figured i would get it out because this is one thing that lacks in renegade bigtime, especially with the fact we can already change weather but not time of day ingame.
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Moving towards scripts.dll 2.9
By: jonwil on Tue, 27 June 2006 05:47
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Re: Moving towards scripts.dll 2.9
By: reborn on Tue, 27 June 2006 08:58
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Re: Moving towards scripts.dll 2.9
By: jonwil on Tue, 27 June 2006 16:46
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Re: Moving towards scripts.dll 2.9
By: Kamuix on Tue, 27 June 2006 17:34
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Re: Moving towards scripts.dll 2.9
By: jonwil on Wed, 28 June 2006 07:09
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Re: Moving towards scripts.dll 2.9
By: PaRaDoX on Wed, 28 June 2006 08:02
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Re: Moving towards scripts.dll 2.9
By: Cat998 on Wed, 28 June 2006 08:19
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Re: Moving towards scripts.dll 2.9
By: jonwil on Wed, 28 June 2006 08:28
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Re: Moving towards scripts.dll 2.9
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Re: Moving towards scripts.dll 2.9
By: jonwil on Wed, 28 June 2006 16:31
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Re: Moving towards scripts.dll 2.9
By: Cat998 on Wed, 28 June 2006 22:04
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Re: Moving towards scripts.dll 2.9
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Re: Moving towards scripts.dll 2.9
By: jonwil on Thu, 29 June 2006 06:51
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Re: Moving towards scripts.dll 2.9
By: Cat998 on Thu, 29 June 2006 07:36
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Re: Moving towards scripts.dll 2.9
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Re: Moving towards scripts.dll 2.9
By: Kamuix on Thu, 29 June 2006 15:55
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Re: Moving towards scripts.dll 2.9
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Re: Moving towards scripts.dll 2.9
By: jonwil on Thu, 29 June 2006 16:07
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Re: Moving towards scripts.dll 2.9
By: Kamuix on Thu, 29 June 2006 16:23
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Re: Moving towards scripts.dll 2.9
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Re: Moving towards scripts.dll 2.9
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Re: Moving towards scripts.dll 2.9
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Re: Moving towards scripts.dll 2.9
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Re: Moving towards scripts.dll 2.9
By: jonwil on Fri, 30 June 2006 05:46
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Re: Moving towards scripts.dll 2.9
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Re: Moving towards scripts.dll 2.9
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Re: Moving towards scripts.dll 2.9
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Re: Moving towards scripts.dll 2.9
By: Cat998 on Sat, 01 July 2006 05:44
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Re: Moving towards scripts.dll 2.9
By: sycar on Sat, 01 July 2006 08:02
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Re: Moving towards scripts.dll 2.9
By: Kamuix on Sat, 01 July 2006 13:29
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Re: Moving towards scripts.dll 2.9
By: Cat998 on Tue, 04 July 2006 13:29
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Re: Moving towards scripts.dll 2.9
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Re: Moving towards scripts.dll 2.9
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Re: Moving towards scripts.dll 2.9
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Re: Moving towards scripts.dll 2.9
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Re: Moving towards scripts.dll 2.9
By: jonwil on Wed, 05 July 2006 19:35
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Re: Moving towards scripts.dll 2.9
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Re: Moving towards scripts.dll 2.9
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Re: Moving towards scripts.dll 2.9
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Re: Moving towards scripts.dll 2.9
By: jonwil on Thu, 06 July 2006 08:47
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Re: Moving towards scripts.dll 2.9
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