Re: A New Hope - Mod Tools [message #205067 is a reply to message #205001] |
Fri, 23 June 2006 10:19 |
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Kamuix
Messages: 1247 Registered: May 2005 Location: Ontario, Canada
Karma:
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General (1 Star) |
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He Quotes
Quote: | Where is HTMLGOD? What happened to SWMOD?
IS everyone hearing? a lot of that lately.
I'll tell: life finally caught up with
me. My grades were bad at college were good
but not I was spending almost all my free
time alone, my computer, this mod. But
Now summer after a semester divided between
schoolwork, all the other things that decorate
my life, Aside for sleep, I've been having a
hard time with anything done. When I got back from
college at second semester, I slept continuously
for 2 days in my load for a new hope
next year, and daily to complete my instrument rating
pilot's license. With my summer-school physics covering
chapter for a day 4 to 6 hours moving to the
airport, the way that used to be just plain isn't there any more.
So, after much deliberation,
I've reached a conclusion about
SWMOD. I don't have the time much as I would like to,
and it's a part of my life that I need to
get passed their backs on me in
times of need, and cut this great mod short
of it's potential. When the work by one of my long-standing
get that I didn't touch the beta or
even a computer for a full just no reason for me
to go on - my limited extend as far as
texturing, and not really any further. That leaves
us with what we had about a month ago, a decent
internal about 10 characters,
some weapons, some vehicles, and various other
tidbits. I've never release. Stay tuned.
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[Updated on: Fri, 23 June 2006 10:24] Report message to a moderator
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