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Re: NOD rushes problems(under) [message #197802 is a reply to message #155753] Wed, 26 April 2006 10:40 Go to previous messageGo to previous message
Dover is currently offline  Dover
Messages: 2547
Registered: March 2006
Location: Monterey, California
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General (2 Stars)
Any halfway decent sniper would kill the tech before sniping the arty.

A well co-ordinated rush through the back door can't be done on C&C_Under, because the back door doesn't exist. The tunnels lead through plain view of GDI and their ubertankfest. Even so, there are always about 5 people per game (Taken from experiance in n00bstories) that dedicate themselves to screwing around in Nod tunnels, using Hotwires for mines and Havocs for kills.

Point: Unless Nod is REALLY good, and GDI REALLY sucks, Nod is screwed.


DarkDemin wrote on Thu, 03 August 2006 19:19

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