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What bullet/weapon related scripts should I add to 2.7?
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Re: What bullet/weapon related scripts should I add to 2.7?
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message #196030
is a reply to
message #195577
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Thu, 13 April 2006 03:23
danpaul88
Messages:
5795
Registered:
June 2004
Location:
England
Karma:
General (5 Stars)
didnt think it would be possible, but you never know unless you ask
anyway, nice work with all the weapon engine calls, I am sure people will come up with some great uses for this!
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What bullet/weapon related scripts should I add to 2.7?
By:
jonwil
on Sun, 09 April 2006 05:47
Re: What bullet/weapon related scripts should I add to 2.7?
By:
Oblivion165
on Sun, 09 April 2006 07:48
Re: What bullet/weapon related scripts should I add to 2.7?
By:
=HT=T-Bird
on Sun, 09 April 2006 07:52
Re: What bullet/weapon related scripts should I add to 2.7?
By:
dudley
on Sun, 09 April 2006 18:57
Re: What bullet/weapon related scripts should I add to 2.7?
By:
Renx
on Sun, 09 April 2006 19:33
Re: What bullet/weapon related scripts should I add to 2.7?
By:
danpaul88
on Mon, 10 April 2006 09:31
Re: What bullet/weapon related scripts should I add to 2.7?
By:
Titan_HQ
on Wed, 12 April 2006 14:47
Re: What bullet/weapon related scripts should I add to 2.7?
By:
JeepRubi
on Wed, 12 April 2006 15:11
Re: What bullet/weapon related scripts should I add to 2.7?
By:
jonwil
on Wed, 12 April 2006 18:56
Re: What bullet/weapon related scripts should I add to 2.7?
By:
danpaul88
on Thu, 13 April 2006 03:23
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