Re: What bullet/weapon related scripts should I add to 2.7? [message #195582 is a reply to message #195581] |
Sun, 09 April 2006 07:52 |
=HT=T-Bird
Messages: 712 Registered: June 2005
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Oblivion165 wrote on Sun, 09 April 2006 09:48 | Maybe a (Manned) turret script. So that when the turret overheats the clip is empty, after a few seconds, it regens back.
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That would be nice for use with any weapon (not just turrets), actually (it would behave something like the Plasma Rifle from Halo)
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[Updated on: Sun, 09 April 2006 07:53] Report message to a moderator
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