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Re: What bullet/weapon related scripts should I add to 2.7? [message #195582 is a reply to message #195581] Sun, 09 April 2006 07:52 Go to previous messageGo to previous message
=HT=T-Bird is currently offline  =HT=T-Bird
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Oblivion165 wrote on Sun, 09 April 2006 09:48

Maybe a (Manned) turret script. So that when the turret overheats the clip is empty, after a few seconds, it regens back.

That would be nice for use with any weapon (not just turrets), actually (it would behave something like the Plasma Rifle from Halo)


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[Updated on: Sun, 09 April 2006 07:53]

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