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Re: Thoughts on 2.7 and beoynd [message #195084 is a reply to message #195081] Mon, 03 April 2006 20:36 Go to previous messageGo to previous message
Spice
Messages: 1448
Registered: November 2003
Location: Ohio
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General (1 Star)
jonwil wrote on Mon, 03 April 2006 22:54

Not yet but adding new muzzle bones is something I wanna look into.
I wont be adding player halt, fly or teleport.



Yeah, deffinitly. That adds a lot more options for vehicle setup. Such as real X-Wing setup for the Swmod, Mammoth Tusk missles moving with the barrels in Red alert and not to mention the Reborn Mammoth MKII being able to aim with the machine gun turret and rail guns simuntaniously.


http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
 
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