Home » Renegade Discussions » Mod Forum » Thoughts on 2.7 and beoynd
Re: Thoughts on 2.7 and beoynd [message #194838 is a reply to message #194057] |
Sun, 02 April 2006 06:27 |
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I have begun coding work on 2.7.
So far, I have added:
A hook similar to the player join hook to detect bhs.dll version. Any time the "The Version of Player x is y.z" string is displayed, the hook is called and passed the player ID and version.
A bug fix to Get_Object_Color (it should now work
A bug fix to TimeRemaining_Seconds (change to float like it should be)
void Damage_Occupants(GameObject *obj,float Damage,const char *Warhead); //Damage all the occupants of a vehicle
A new script JFW_Damage_Occupants_Death which will damage all occupants of whatever vehicle it is on when killed.
Versions of JFW_Character_Buy_Poke, JFW_Refill_Buy_Poke, JFW_Vehicle_Buy_Poke, JFW_Powerup_Buy_Poke, JFW_Preset_Buy_Poke, JFW_Group_Purchase_Poke, JFW_Powerup_Buy_Poke_Timer, JFW_Weapon_Buy_Poke, JFW_Preset_Buy_Poke_Timer & JFW_Preset_Buy_Poke_Custom that play a sound if you dont have enough cash for the item.
A new script JFW_Vehicle_Extra. Basicly, when this script is created, it creates an object at a particular bone (and attaches it). Then when the object is killed, the created attachment is destroyed too (doesnt have to be a vehicle, despite the name
A new console command to disarm all C4 of a player
A new console command to disarm all proximity C4 of a player
Also, I am currently working on some new stuff for hud.ini
Set HealthEnabled=true or ShieldEnabled=true and the normal renegade health and shield text is not drawn. Instead, my custom text is drawn. This custom text can have any color you like as well as having a position on the screen (I am still trying to work out the kinks do I dont know exactly how the position will work). And you can pick what text to use for it (a font texture made up like FONT12x16.TGA or FONT6x8.TGA)
This is naturally only the start, I plan to expand hud.ini further
And I got more to come for 2.7 too
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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Thoughts on 2.7 and beoynd
By: jonwil on Mon, 27 March 2006 16:27
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Re: Thoughts on 2.7 and beoynd
By: Cat998 on Mon, 27 March 2006 18:31
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Re: Thoughts on 2.7 and beoynd
By: Cat998 on Mon, 27 March 2006 22:05
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Re: Thoughts on 2.7 and beoynd
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Re: Thoughts on 2.7 and beoynd
By: jonwil on Mon, 27 March 2006 21:17
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Re: Thoughts on 2.7 and beoynd
By: jonwil on Mon, 27 March 2006 23:36
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Re: Thoughts on 2.7 and beoynd
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Re: Thoughts on 2.7 and beoynd
By: Cat998 on Mon, 27 March 2006 23:58
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Re: Thoughts on 2.7 and beoynd
By: GrayWolf on Tue, 28 March 2006 00:18
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Re: Thoughts on 2.7 and beoynd
By: jonwil on Tue, 28 March 2006 01:32
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Re: Thoughts on 2.7 and beoynd
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Re: Thoughts on 2.7 and beoynd
By: Cat998 on Tue, 28 March 2006 04:22
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Re: Thoughts on 2.7 and beoynd
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Re: Thoughts on 2.7 and beoynd
By: Kamuix on Tue, 28 March 2006 15:22
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Re: Thoughts on 2.7 and beoynd
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Re: Thoughts on 2.7 and beoynd
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Re: Thoughts on 2.7 and beoynd
By: jonwil on Tue, 28 March 2006 20:23
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Re: Thoughts on 2.7 and beoynd
By: Viking on Tue, 28 March 2006 21:09
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Re: Thoughts on 2.7 and beoynd
By: jonwil on Wed, 29 March 2006 00:55
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Re: Thoughts on 2.7 and beoynd
By: Cat998 on Wed, 29 March 2006 03:29
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Re: Thoughts on 2.7 and beoynd
By: nopol10 on Wed, 29 March 2006 03:40
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Re: Thoughts on 2.7 and beoynd
By: Cat998 on Wed, 29 March 2006 07:03
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Re: Thoughts on 2.7 and beoynd
By: jonwil on Wed, 29 March 2006 07:34
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Re: Thoughts on 2.7 and beoynd
By: Mad Ivan on Wed, 29 March 2006 07:51
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Re: Thoughts on 2.7 and beoynd
By: jonwil on Wed, 29 March 2006 16:11
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Re: Thoughts on 2.7 and beoynd
By: Spice on Wed, 29 March 2006 23:37
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Re: Thoughts on 2.7 and beoynd
By: jonwil on Thu, 30 March 2006 00:36
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Re: Thoughts on 2.7 and beoynd
By: Sir Kane on Fri, 31 March 2006 14:10
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Re: Thoughts on 2.7 and beoynd
By: jonwil on Fri, 31 March 2006 18:54
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Re: Thoughts on 2.7 and beoynd
By: jonwil on Sun, 02 April 2006 06:27
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Re: Thoughts on 2.7 and beoynd
By: Mad Ivan on Sun, 02 April 2006 07:23
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Re: Thoughts on 2.7 and beoynd
By: jonwil on Sun, 02 April 2006 15:34
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Re: Thoughts on 2.7 and beoynd
By: Mad Ivan on Sun, 02 April 2006 16:19
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Re: Thoughts on 2.7 and beoynd
By: AmunRa on Sun, 02 April 2006 15:53
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Re: Thoughts on 2.7 and beoynd
By: jonwil on Sun, 02 April 2006 19:35
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Re: Thoughts on 2.7 and beoynd
By: AmunRa on Sun, 02 April 2006 20:56
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Re: Thoughts on 2.7 and beoynd
By: jonwil on Mon, 03 April 2006 07:23
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Re: Thoughts on 2.7 and beoynd
By: Spice on Mon, 03 April 2006 10:45
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Re: Thoughts on 2.7 and beoynd
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Re: Thoughts on 2.7 and beoynd
By: jonwil on Mon, 03 April 2006 19:54
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Re: Thoughts on 2.7 and beoynd
By: Spice on Mon, 03 April 2006 20:36
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Re: Thoughts on 2.7 and beoynd
By: Renx on Mon, 03 April 2006 20:32
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Re: Thoughts on 2.7 and beoynd
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Re: Thoughts on 2.7 and beoynd
By: jonwil on Sun, 09 April 2006 15:32
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Re: Thoughts on 2.7 and beoynd
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Re: Thoughts on 2.7 and beoynd
By: dudley on Sun, 09 April 2006 18:46
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Re: Thoughts on 2.7 and beoynd
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Re: Thoughts on 2.7 and beoynd
By: Cat998 on Tue, 11 April 2006 06:21
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Re: Thoughts on 2.7 and beoynd
By: Mad Ivan on Tue, 11 April 2006 13:53
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Re: Thoughts on 2.7 and beoynd
By: Cat998 on Tue, 11 April 2006 14:54
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