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W3D Engine Test [message #18896] Mon, 05 May 2003 21:05 Go to previous messageGo to previous message
Dante
Messages: 1039
Registered: February 2003
Karma:
General (1 Star)
that isn't the issue, 400k poly's is easy to pull off... for a GF4 Ti

once you get into vid cards that people are actually using, you run into problems, i myself have a GF2 MX400, regular Ren maps i get about 60fps on 1024x768 screen, you bump up to a 400k poly map, i will crawl, don't matter if the engine can handle it, my vid card can't, and neither can alot of peoples.


 
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