Re: Problem with Flamer crate [message #181662 is a reply to message #181117] |
Thu, 08 December 2005 06:53 |
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danpaul88
Messages: 5795 Registered: June 2004 Location: England
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General (5 Stars) |
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dead6re wrote on Fri, 02 December 2005 15:28 | I bet it can be solved. What happened to Set_Max_Sheild_Strength AND Set_Max_Health?
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yes, but its still got the weaker armour type, which causes it to take 20 damage per shot from buggy etc.
I think that to fix this the SSAOW simply needs to have the preset name its looking for changed from the SP preset ( Nod_Flame_Tank ) to the MP version ( CnC_Nod_Flame_Tank )
EDIT: it must be using Nod_Flame_Tank_Player actually, because Nod_Flame_Tank has no transitions. Either way it needs changing to CnC_Nod_Flame_Tank
[Updated on: Thu, 08 December 2005 06:55] Report message to a moderator
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