Re: mod tools bug fixes & enhancements [message #180530 is a reply to message #180272] |
Sat, 26 November 2005 22:21 |
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Next 2 changes are in:
If you press escape on the mod selection screen, it wont close the dialog anymore (which caused garbage to be spit out into the leveledit folder). Now, the only way to close that dialog is to select a mod package and press "OK".
Also, it will display the current mod package in the status bar.
Next, I am going to fix the loadorder and loading so that it will read the files in the same order as game.exe (and the FDS does) since thats the "correct" order.
And I plan to fix the tooltips for the buttons underneath the preset tree etc.
Then I will probobly release the first version.
Took a look at the vertex solve, cant find the code that does it
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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