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Re: bad Nod spawn location in HON on cnc_under.mix? [message #178713 is a reply to message #178607] Thu, 10 November 2005 17:19 Go to previous messageGo to previous message
Blazer is currently offline  Blazer
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Reborn wrote on Thu, 10 November 2005 03:05

Blazer wrote on Wed, 09 November 2005 18:38

Zunnie gave us a fixed Canyon map, did he get that from you? I hope you guys aren't wasting effort working on the same things Surprised


Well I asked him about this when Mac told me, Zunnie reckons the only maps he submitted to you was from a long ass time ago.

I am going to need the remaining .lvl files from the core-patch 1 maps if you want me to include all the previous fixes in this version.



Hmm October 28th is when he gave it to me, here's what he gave me:

[root@blazer01 canyon]# ls -sCFR

mix file/ screenies of change/ source lvl files for canyon/

./mix file:
total 11208
11208 C&C_Canyon.mix

./screenies of change:
total 4132
840 GDI-ref-zone-2.jpg 920 Nod-ref-zone-2.jpg 688 war-factory-bug.jpg
784 GDI-ref-zone.jpg 900 Nod-ref-zone.jpg

./source lvl files for canyon:
total 2920
4 asset_report.txt 1440 c&c_canyon.lsd
48 c&c_canyon.ldd 1428 c&c_canyon.lvl

-----
If you don't have anything extra to fix than this in Canyon, we can save you some effort and just use Zunnies.
 
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