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Re: I've solved "Visual C++ Runtime - Buffer overrun" [message #174804 is a reply to message #115424] Sat, 15 October 2005 02:19 Go to previous messageGo to previous message
Scorpio9a is currently offline  Scorpio9a
Messages: 60
Registered: March 2003
Location: The Netherlands
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Hopefully its fixed in 1.04, sadly we don't have pc's with Windows 2000 ourselfs where we can test it on.

We fixed a few cases where buffer overrun could happen, but i doubt that the problem is caused by this.


-Scorpio9a
Nothing is impossible, somethings just requires alot of time.

"Impossible" things done so far together with SK:

RenRem Protocol - Custom Checksum/Encryption
HL2 FileSystem replacement
C&C95 Multiplayer under XP with up to 4 players
 
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