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Re: C&C_Flooded [message #172335 is a reply to message #172321] Wed, 21 September 2005 18:05 Go to previous messageGo to previous message
Dr. Lithius
Messages: 609
Registered: March 2005
Karma:
Colonel
Your map sucks!!

. . .is what I would say if it did. But it doesn't. No, this map, simple in concept, is pretty spiffy, but it's not without its bugs. Check it. . .

  • Okay. First of all, there seems to be a strip of land West of the Nod Airstrip is apparently elevated up. To the end of the Hand of Nod, the player flatly walks on top of the water, instead of splish-splashing about ankle-deep. I first noticed this because when I bought a Buggy, the Buggy didn't wanna sink.(Don't worry, though. The rest of the water, as far as I know, is fine, except for something I'll get to in a minute.)
  • You also somehow put a Spawn Spot in the Tiberium Refinery. Specifically, in the wall that has a Perchase Terminal to the North and the Master Control Terminal to the East. There's absolutely no way out other than to suicide.
  • Speaking of which, I don't know if this was done on purpose or not, but both Tiberium Refineries can be climbed upon on the side with a 45° slant. This isn't possible in most other maps.
  • Timed C4, Remote C4, and Proximity C4 stick to the surface of the water as opposed to under it. They also leave scorch marks on the water when they explode. While funny, I'm certain that isn't what you were going for. Or maybe it was, considering how hard it would be to see sunken Remote C4. . .
  • You didn't put Razor Wire on the sandbags in front of the GDI Infantry Barracks. Players can climb around on the sandbags if they want.
  • And finally, the water is just too damned bright inside and out. Where's the shading? The water should be slightly darker.
  • Wait, one more. No flying vehicles? This map is large enough to there flying vehicles would be awesome. Especially in that mesa in the middle with the two highly clostrophobia-inducing tunnels.
  • Edit: Sorry, forgot to mention. Grenades bounce off the surface of the water if you shoot them close enough to yourself.(Like they would on dry land.)
Just figured you should know. It's a pretty awesome map, otherwise. I dig it.

[Updated on: Thu, 22 September 2005 00:18]

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