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Re: renvis - first public beta [message #167317 is a reply to message #166701] Tue, 23 August 2005 06:52 Go to previous messageGo to previous message
Minax71 is currently offline  Minax71
Messages: 40
Registered: July 2005
Location: Hannover, Germany
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Hello World!

I've got some good & some bad news for you, regarding the next beta version.

Bad news first: the next beta didnt came out last weekend and might still take some days. Also I cant promise there will be support for server owners that early (however I will still try to finish that part asap).

The good news is simply the reason for the bad one: mac wrote a new version of the gamelog creator. The new gamelogs will contain many information that renvis could not visualize before:
  • mines,
  • timed & remote c4,
  • beacons,
  • player scores and
  • chats
I am currently working on those. mines & chats can already be seen. I might add a screenshot lateron Wink

Updtate: Here are the screenshots ! Click on the pictures for a normal-sized version !

http://www.blackhand-studios.org/renvis/2005_08_23_screen_chat_small.jpg

GDI & Nod discuss tactics for the next moves ...


http://www.blackhand-studios.org/renvis/2005_08_23_screen_mines_small.jpg

The entrance of the GDI base is mined very well.


Further progress:
  • Several more visualization bugs fixed, no "shots from the nowhere" anymore.
  • Again some work to make replay-logfiles much smaller. Example:
    9.269.701 2005-08-19 13:47 hour_2.txt (original)
      369.635 2005-08-22 20:32 hour_2z.txt (last compression level)
      227.046 2005-08-23 11:19 hour_2z.txt (current compression level)
    Thats almost 2/3 of the former level (!)
  • Autoscrolling text log & new gui.
So, please ... be a little more patient. I hope it will be worth it !

MfG;
Minax71


He gave her a look you could have poored on a waffle.

[Updated on: Tue, 23 August 2005 10:48]

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