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Re: Annoucing the greatest [message #166144 is a reply to message #165967] Fri, 12 August 2005 11:05 Go to previous message
Dr. Lithius
Messages: 609
Registered: March 2005
Karma:
Colonel
Actually, I got it working in LAN mode. Me, being the genius I am. . .I forgot to set "Players" to "1". Can I get a big ol' "duuuuuuuuurrrrrrr?" Heh.

Alright, so! After playing with this modification, I agree that this thing might work better as a total conversion only because I can't see any other logical way to go about it with the changes to infantry and vehicles. However, unlike some others, I do actually like this. At first, I thought it was a bit "unbalanced," but then I realized that, firstly, it was intended to be a little overpowered. . .but yet, it's actually not that badly balanced. GDI has vehicles like the Hover MRLS which can fire fifteen rockets slightly faster than the normal MRLS, while Nod has vehicles like the Soviet Apocalypse Tank from Red Alert 2 which is devistation-on-treads.(It's basically the Mammoth Tank but slightly faster.) GDI has weird units like Stealth Sydneys(Sydney 1 with stealth capabilities. Exactly like a Stealth Black Hand with a Tiberium Rifle, really.) and Demolition Soldiers(whose "Sucide" function doesn't seem to work) while Nod has units like the Hacker(whom I can't seem to figure out) and the Heavy Arms Soldier(which has a modified Railgun which fires slightly faster and, I'm guessing, has more punch.)
All and all, my original guess that this modification was something along the lines of "[i]Apocalypse Mod for Renegade" was quite accurate. Not many of the original units were changed in the process, but what was changed was definately changed for the better, in addition to there being added features and vehicles. I dig this modification, despite its ancient date, and hope to find it being used on someone's server eventually. Whomever made it did a fairly good job. My only complaints are that some of the new units kind of look slapdash at best(Their textures don't fit in with the normal Renegade textures.) and the fact they changed the Chem Warrior into an Anti-Armor unit. They also swapped out the Rocket Officers of each team for Spys(be any of the opposite team's 0 Credit units aside from Engineers), but that's alright because the Rocket Officers are on the EXTRAS menu, now. However, that does bring up another point. This modification cannot be played on Laddered servers. Period. Without the ability to call upon those EXTRAS menus, this modification just doesn't work.(All but a couple Infantry units and maybe one Vehicle units per team are on those menus.) But then again, it'd be impossible to edit the normal screens with that many choices, so. . .

I give this a 7/10.
 
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