or... [message #16612] |
Wed, 23 April 2003 13:19 |
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ohmybad
Messages: 506 Registered: March 2003 Location: Fort Myers Florida
Karma:
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Colonel |
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Or you can use this script for a flying hovercraft
-1 Create_Object, 1, "V_NOD_cargop_sm"
-1 Play_Animation, 1, "V_NOD_cargop_sm.M_cargo-drop_sm", 0
-1 Play_Audio, "C130_IDLE_02", 1, "Cargo"
-360 Destroy_Object, 1
-300 Create_Real_Object, 4, "CnC_Nod_Apache"
-300 Attach_Script, 4, "M00_Disable_Physical_Collision_JDG", ""
-331 Create_Real_Object, 5, GDI_Vehicle_Hovercraft"
-331 attach_to_bone, 5, 4, "wheelp01
Pretty simple
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