Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » CnC Reborn Update: Hunter Seekers
Re: CnC Reborn Update: Hunter Seekers [message #162187 is a reply to message #162168] Thu, 30 June 2005 10:49 Go to previous messageGo to previous message
WNxCABAL is currently offline  WNxCABAL
Messages: 1391
Registered: July 2004
Karma:
General (1 Star)
danpaul88 wrote on Thu, 30 June 2005 12:54

WNxCABAL wrote on Wed, 29 June 2005 19:28

Give it a choice of waypaths to follow, that way it can enter the enemy base and get one of many buildings at a time.
I've already suggested a theory.



Can the renegade AI attack buildings? Bots never seem to bother with buildings, they just stand around in the enemy base until someone starts shooting them...

Or do you mean follow the waypath and go boom once it reaches the end of it? because then it might follow a waypath to a building which has already been destroyed...


The 2nd one.
if a building has been destroyed, it can send a command to kill the waypath, thus not usable.


Warrior Nation Number One Gaming Clan In The World Razz

http://www.tibnas.com/Outbound_Images/wnxcabal_cabalcc3kw_sig_ani.gif
 
Read Message icon4.gif
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: I don't know how you guys do it.
Next Topic: what proggy do u use
Goto Forum:
  


Current Time: Tue Jan 28 16:04:03 MST 2025

Total time taken to generate the page: 0.01284 seconds