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wreckages [message #160209] Thu, 16 June 2005 04:40 Go to previous message
reborn is currently offline  reborn
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Registered: September 2004
Location: uk - london
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General (3 Stars)
In SSAOW you have created a cool feature that allows you to repair a "destroyed" vehichle that has been spawned on death from a normal vehichle. Once repaired it replaces the model with the normal vehichle model.
I think this is a nice feature and have been experimenting myself. (have you seen the transport helicopters co-called detroyed vehichle :/ lol). Well anyway.. I was wondering whether you guys found a way to add the apache and orca too? I can replicate the same result that you have made with the vehichles exactly. However the "destroyed" Apache and Orca models when spawned on death just plonk there fat asses in the air and stay there, they don't fall... I have tried several things to avoid this... however i can't Sad
I am guessing that you could edit the scripts to make that model spawn lower on the y axis, however you cant really put a rough cord value there as the vehichle might be flying high or low and have it end up spawning half in the ground... or lower.
Do you know of a way to make the "destroyed" vehichle fall to the ground when it is spawned purely as an objects.aow mod? and if so would you tell me please? Very Happy would be nice to have this feature.

Also for further realeases of SSAOW why not have this feature for all vehichles? i know there isn't a "destroyed" vehichle for all objects, however you could temp the vehichle and mod it to not allow transition and have 0 seats or something. Then have this object as the "destroyed" one and reparing that spawns a normal one back... Just a suggestion, would be nice to have the ability on all vehichles... Just a suggestion.



 
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