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Re: on contact = none o.0 [message #159477 is a reply to message #159473] Sun, 12 June 2005 14:27 Go to previous messageGo to previous message
flyingfox is currently offline  flyingfox
Messages: 1612
Registered: February 2003
Location: scotland, uk
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General (1 Star)
are you saying make the guard tower act as a vehicle so you can apply the stuff from the destroyed vehicle script to it to make it permeable?

that would be odd, just repairing when some tank drives through and crushes you all.
 
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