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Re: Nod Jet [message #152080] Fri, 29 April 2005 04:43 Go to previous messageGo to previous message
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however you can't enter it and it appears to have some weird invisable box around it too.


That invisible box is the WorldBox, which defines the bounding area of the object.. A WB is always a box, even if you made a WorldBox mesh with exactly same shape as the real model.
 
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