Model Replacement [message #15127] |
Thu, 17 April 2003 10:17 |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
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General (1 Star) |
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Yeah its a feature to stop people cheating (armour.ini) and also to stop major synchronisation errors occuring. Just think if you replaced a hum-vee with a mammoth tanks and then rushed the enemy. It would cause collision errors and the server wouldn't be able to track your position, ulimatly leading to a crash or something to that effect. However some things can be replaced and still be able to use the game online. I'm not sure if this applies to weapons though, the only thing I have tried to replace was tracer_red.w3d, which is the bullet from the automatic rifle on nod. Taking a guess I would say that you may be able to replace 1st person gun models, projectiles, superweapon animations and any emitters. Thats just a guess, someone may know what you can actually replace.
_General Havoc
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