Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Pentagram
Pentagram [message #14195] Mon, 14 April 2003 10:24 Go to previous messageGo to previous message
Halo38 is currently offline  Halo38
Messages: 955
Registered: February 2003
Location: UK
Karma:
Colonel
I would assume that you would get a simalar problem with the train idea as the animations are moving in game objects and ren still needs to send data on where these objects and the train are between the players of the map.

It's simalar, but i'm just taking the principles into account

E.g. If you jump on the back of a vechile in ren, your character will remain still if the vechile drives off and when he is clear of you you drop to the ground... so you would need barriers to keep your character on the train. but this means the animation has to move the train and moves the objects simalar to the elevator.

This is all just me guessing, i'm just to be logical about it. but it could work.

Try a small test or two it would be interesting to find the results.


Online Portfolio - www.chettle1.com

Renegade projects - Halo38's Den hosted by www.laeubi.de

Creator of : C&C_Arid, C&C_Ancients, C&C_Bio, C&C_Duel Arena

Mod Wars Veteran
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Flame Terror
Next Topic: Script Library
Goto Forum:
  


Current Time: Mon Nov 18 18:23:19 MST 2024

Total time taken to generate the page: 0.00982 seconds