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Modsearch: Ob Fix [message #129518] Wed, 29 December 2004 16:03 Go to previous messageGo to previous message
Blazer is currently offline  Blazer
Messages: 3322
Registered: February 2003
Location: Phoenix, AZ
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You can install CP1, and disable the extra sounds by placing 0 byte files of the same name in your data directory (or copies of the orig sound).

Another option would be to ask jonwil to provide you with a special scripts.dll that has the play_animation fix for the obelisk but none of the other fixes or improvements.
 
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